First update to game
This is the first of many updates to come to the game. I'm still working out the core gameplay loop of the game, should be fully operational within a few days. I made some quick fixes today and started a change-log earlier today for all interested.
## [0.0.2] - 2019-07-09
- Camera zoom now has minima/maxima values
- When all slimes are killed, an “end mission” button appears, which ends mission
- Slime blob animations
- Player can’t move while reveal-tiles are still being initialized, fixing issue with reveal-tiles lingering after player moves a unit
- Game doesn’t crash when attempting to attack a unit when units don’t exist; Game will not allow directed enemy attacks when there are no enemies.
- When attacking, attack only affects enemy selected, not all enemies
- Fixed reveal tiles being paused when player selects an attack
Permanent link to full change-log here : Change-log
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