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Submission to AGDG DEMO DAY 51
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Devlog
Update 5
July 14, 2023
by
Subsage
Added quit button Player can quit into menu, and quit out of game entirely from menu Aiming and firing seperated, seems there's an issue with firing/trigger not being detected on web build right now h...
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Update 4
July 07, 2023
by
Subsage
Added dashing (shift or left bumper) and an indicator of where dash will land you. Added health pickup item (only 1 spawns at start lol) Very minor work done this week, was very busy with irl stuff. J...
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Update 3
June 30, 2023
by
Subsage
New misc effect, a sponge-shield. Area that will pull in projectiles for a time and spit them out. Upon further considerations of the design for the game and the work to come, I may have to drop the i...
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Update 2
June 23, 2023
by
Subsage
Updates Camera zoom is in, though just tested and it's not working on web, likely due to using +- buttons, easy fix for later Basic enemies can now harm player Player can properly die Arena changed to...
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Update 1
June 14, 2023
by
Subsage
There's not too much to see in the game just yet. For those curious however, I want to give a brief idea of what's to come with further development. The game will be an incremental first, a shooter se...
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