UPDATE 10
minihunt » Devlog
I have a booth setup for Austin's SXSW event coming up next week, started setting up a steampage for that with the hopes of gathering some wishlists/attention. That took some of my dev time this week, always something new taking my time lol.
Changes since last week.
Fixed up UI for level loading buttons, added quit button.
Added some animation-sequences, ie, CONTENT to the game. Not much, but a couple steps.
Taking 3 day weekend to work on content for next week's booth. Will be pushing updates throughout weekend and entire week really. Need to have a full mission at least done, and maybe other levels more flushed with filler content.
Files
minihunt_sage_linux.zip 123 MB
Mar 01, 2024
minihunt_sage_windows.zip 126 MB
Mar 01, 2024
web.zip Play in browser
Mar 01, 2024
minihunt_Sage_mac.zip 150 MB
Mar 01, 2024
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minihunt
Find the stuff!
Status | In development |
Author | Subsage |
Genre | Puzzle |
Tags | 2D, Cute, Godot, Hidden Object, Pixel Art |
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