UPDATE 10


I have a booth setup for Austin's SXSW event coming up next week, started setting up a steampage for that with the hopes of gathering some wishlists/attention. That took some of my dev time this week, always something new taking my time lol.

Changes since last week.

Fixed up UI for level loading buttons, added quit button.

Added some animation-sequences, ie, CONTENT to the game. Not much, but a couple steps.

Taking 3 day weekend to work on content for next week's booth. Will be pushing updates throughout weekend and entire week really.  Need to have a full mission at least done, and maybe other levels more flushed with filler content.

Files

minihunt_sage_linux.zip 123 MB
77 days ago
minihunt_sage_windows.zip 126 MB
77 days ago
web.zip Play in browser
77 days ago
minihunt_Sage_mac.zip 150 MB
77 days ago

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