UPDATE 13
minihunt » Devlog
Had a busy week with irl stuff, very little work to minihunt to report this week.
Did some more asset setup, getting more tiles and animations going.
Added a test animation sequence of a DUNE WORM moving around and eating a fremen, which I also made by recoloring a human. Getting more comfortable with aseprite lol.
Moved engine to 4.3.dev5, testing out some further improvements to animationplayer. Thankfully no issues have arisen and workflow has some nice quality of life improvements.
It's not much, but it's not 0. Want to get some sequence work done this weekend, but I have a couple birthday parties coming up. Hoping I can scrounge some time up.
Get minihunt
Download NowName your own price
minihunt
Find the stuff!
Status | In development |
Author | Subsage |
Genre | Puzzle |
Tags | 2D, Cute, Godot, Hidden Object, Pixel Art |
Leave a comment
Log in with itch.io to leave a comment.