UPDATE 2


I somehow missed last week's build, I don't know how that happened, time is warped... I can't remember the past 2 weeks.

Updates since last week, more stuff in orc camp level, changed orc roofs form dissappearing on click to fading out while hovered over.


Tons more prep work, setting up animations and tilesets, this isn't visible to the end consumer but it's vital work for future content of the game.


Orc camp level is still very unfinished and unpolished.


Goals moving forward, finish orc camp, star introducing more advanced features like units moving around and having interactable sequences of events.

Files

minihunt_sage_linux.zip 34 MB
Jan 06, 2024
minihunt_Sage_mac.zip 58 MB
Jan 06, 2024
minihunt_sage_windows.zip 37 MB
Jan 06, 2024
web.zip Play in browser
Jan 06, 2024

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